Game development is not easy. Game development will drive a stake into your heart. You will put hours/months/years of work into a submission to an event where they will NOT play your game, won't respond to emails, and announce the games they "did play." Game development will drop you to your knees with the complete absolute feeling of incompetence. If you become numb to any of those situations or you begin to feel a sense of entitlement. Stop. Re-evaluate why you started this to begin with. Lift your head up and own your decisions. The second you begin to blame others for them is the moment you begin your downfall. Be realistic and if you can't stay positive move on, if you can build off of that and make the raddest most kickass fucking game you can. Preferably with explosions. Explosions make everything fucking cool. :)

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